Thursday, June 6, 2013

Step 2: extract the graphics

Get tim2view and open the big file (PE.IMG). You will find a lot of files, but we only need some of them.

File # 3 and # 27: characters set (both files are identical)

File # 4: some battle texts


File # 28: Press Start Button


File # 30: New Game




File # 31: Continue




File # 32: Tutorial




File # 33: EX Game




File # 38: map locations


These are basically the files that we need to translate. We need to keep the .tim format and of course we cannot modify the bits per pixel (bpp). We will see that in the next episode.

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